// // AutoReleasePool.h // // Library: Foundation // Package: Core // Module: AutoReleasePool // // Definition of the AutoReleasePool class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Foundation_AutoReleasePool_INCLUDED #define Foundation_AutoReleasePool_INCLUDED #include "Poco/Foundation.h" #include namespace Poco { template class AutoReleasePool /// An AutoReleasePool implements simple garbage collection for /// reference-counted objects. /// It temporarily takes ownwership of reference-counted objects that /// nobody else wants to take ownership of and releases them /// at a later, appropriate point in time. /// /// Note: The correct way to add an object hold by an AutoPtr<> to /// an AutoReleasePool is by invoking the AutoPtr's duplicate() /// method. Example: /// AutoReleasePool arp; /// AutoPtr ptr = new C; /// ... /// arp.add(ptr.duplicate()); { public: AutoReleasePool() /// Creates the AutoReleasePool. { } ~AutoReleasePool() /// Destroys the AutoReleasePool and releases /// all objects it currently holds. { release(); } void add(C* pObject) /// Adds the given object to the AutoReleasePool. /// The object's reference count is not modified { if (pObject) _list.push_back(pObject); } void release() /// Releases all objects the AutoReleasePool currently holds /// by calling each object's release() method. { while (!_list.empty()) { _list.front()->release(); _list.pop_front(); } } private: typedef std::list ObjectList; ObjectList _list; }; } // namespace Poco #endif // Foundation_AutoReleasePool_INCLUDED