// // AbstractConfiguration.h // // Library: Util // Package: Configuration // Module: AbstractConfiguration // // Definition of the AbstractConfiguration class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Util_AbstractConfiguration_INCLUDED #define Util_AbstractConfiguration_INCLUDED #include "Poco/Util/Util.h" #include "Poco/Mutex.h" #include "Poco/RefCountedObject.h" #include "Poco/BasicEvent.h" #include #include namespace Poco { namespace Util { class Util_API AbstractConfiguration: public Poco::RefCountedObject /// AbstractConfiguration is an abstract base class for different /// kinds of configuration data, such as INI files, property files, /// XML configuration files or the Windows Registry. /// /// Configuration property keys have a hierarchical format, consisting /// of names separated by periods. The exact interpretation of key names /// is up to the actual subclass implementation of AbstractConfiguration. /// Keys are case sensitive. /// /// All public methods are synchronized, so the class is safe for multithreaded use. /// AbstractConfiguration implements reference counting based garbage collection. /// /// Subclasses must override the getRaw(), setRaw() and enumerate() methods. { public: typedef std::vector Keys; class KeyValue /// A key-value pair, used as event argument. { public: KeyValue(const std::string& key, std::string& value): _key(key), _value(value) { } const std::string& key() const { return _key; } const std::string& value() const { return _value; } std::string& value() { return _value; } private: const std::string& _key; std::string& _value; }; Poco::BasicEvent propertyChanging; /// Fired before a property value is changed or /// a new property is created. /// /// Can be used to check or fix a property value, /// or to cancel the change by throwing an exception. /// /// The event delegate can use one of the get...() functions /// to obtain the current property value. Poco::BasicEvent propertyChanged; /// Fired after a property value has been changed /// or a property has been created. Poco::BasicEvent propertyRemoving; /// Fired before a property is removed by a /// call to remove(). /// /// Note: This will even be fired if the key /// does not exist and the remove operation will /// fail with an exception. Poco::BasicEvent propertyRemoved; /// Fired after a property has been removed by /// a call to remove(). AbstractConfiguration(); /// Creates the AbstractConfiguration. bool hasProperty(const std::string& key) const; /// Returns true iff the property with the given key exists. bool hasOption(const std::string& key) const; /// Returns true iff the property with the given key exists. /// /// Same as hasProperty(). bool has(const std::string& key) const; /// Returns true iff the property with the given key exists. /// /// Same as hasProperty(). std::string getString(const std::string& key) const; /// Returns the string value of the property with the given name. /// Throws a NotFoundException if the key does not exist. /// If the value contains references to other properties (${}), these /// are expanded. std::string getString(const std::string& key, const std::string& defaultValue) const; /// If a property with the given key exists, returns the property's string value, /// otherwise returns the given default value. /// If the value contains references to other properties (${}), these /// are expanded. std::string getRawString(const std::string& key) const; /// Returns the raw string value of the property with the given name. /// Throws a NotFoundException if the key does not exist. /// References to other properties are not expanded. std::string getRawString(const std::string& key, const std::string& defaultValue) const; /// If a property with the given key exists, returns the property's raw string value, /// otherwise returns the given default value. /// References to other properties are not expanded. int getInt(const std::string& key) const; /// Returns the int value of the property with the given name. /// Throws a NotFoundException if the key does not exist. /// Throws a SyntaxException if the property can not be converted /// to an int. /// Numbers starting with 0x are treated as hexadecimal. /// If the value contains references to other properties (${}), these /// are expanded. unsigned int getUInt(const std::string& key) const; /// Returns the unsigned int value of the property with the given name. /// Throws a NotFoundException if the key does not exist. /// Throws a SyntaxException if the property can not be converted /// to an unsigned int. /// Numbers starting with 0x are treated as hexadecimal. /// If the value contains references to other properties (${}), these /// are expanded. int getInt(const std::string& key, int defaultValue) const; /// If a property with the given key exists, returns the property's int value, /// otherwise returns the given default value. /// Throws a SyntaxException if the property can not be converted /// to an int. /// Numbers starting with 0x are treated as hexadecimal. /// If the value contains references to other properties (${}), these /// are expanded. unsigned int getUInt(const std::string& key, unsigned int defaultValue) const; /// If a property with the given key exists, returns the property's unsigned int /// value, otherwise returns the given default value. /// Throws a SyntaxException if the property can not be converted /// to an unsigned int. /// Numbers starting with 0x are treated as hexadecimal. /// If the value contains references to other properties (${}), these /// are expanded. #if defined(POCO_HAVE_INT64) Int64 getInt64(const std::string& key) const; /// Returns the Int64 value of the property with the given name. /// Throws a NotFoundException if the key does not exist. /// Throws a SyntaxException if the property can not be converted /// to an Int64. /// Numbers starting with 0x are treated as hexadecimal. /// If the value contains references to other properties (${}), these /// are expanded. UInt64 getUInt64(const std::string& key) const; /// Returns the UInt64 value of the property with the given name. /// Throws a NotFoundException if the key does not exist. /// Throws a SyntaxException if the property can not be converted /// to an UInt64. /// Numbers starting with 0x are treated as hexadecimal. /// If the value contains references to other properties (${}), these /// are expanded. Int64 getInt64(const std::string& key, Int64 defaultValue) const; /// If a property with the given key exists, returns the property's Int64 value, /// otherwise returns the given default value. /// Throws a SyntaxException if the property can not be converted /// to an Int64. /// Numbers starting with 0x are treated as hexadecimal. /// If the value contains references to other properties (${}), these /// are expanded. UInt64 getUInt64(const std::string& key, UInt64 defaultValue) const; /// If a property with the given key exists, returns the property's UInt64 /// value, otherwise returns the given default value. /// Throws a SyntaxException if the property can not be converted /// to an UInt64. /// Numbers starting with 0x are treated as hexadecimal. /// If the value contains references to other properties (${}), these /// are expanded. #endif // defined(POCO_HAVE_INT64) double getDouble(const std::string& key) const; /// Returns the double value of the property with the given name. /// Throws a NotFoundException if the key does not exist. /// Throws a SyntaxException if the property can not be converted /// to a double. /// If the value contains references to other properties (${}), these /// are expanded. double getDouble(const std::string& key, double defaultValue) const; /// If a property with the given key exists, returns the property's double value, /// otherwise returns the given default value. /// Throws a SyntaxException if the property can not be converted /// to an double. /// If the value contains references to other properties (${}), these /// are expanded. bool getBool(const std::string& key) const; /// Returns the boolean value of the property with the given name. /// Throws a NotFoundException if the key does not exist. /// Throws a SyntaxException if the property can not be converted /// to a boolean. /// If the value contains references to other properties (${}), these /// are expanded. bool getBool(const std::string& key, bool defaultValue) const; /// If a property with the given key exists, returns the property's boolean value, /// otherwise returns the given default value. /// Throws a SyntaxException if the property can not be converted /// to a boolean. /// The following string values can be converted into a boolean: /// - numerical values: non zero becomes true, zero becomes false /// - strings: true, yes, on become true, false, no, off become false /// Case does not matter. /// If the value contains references to other properties (${}), these /// are expanded. virtual void setString(const std::string& key, const std::string& value); /// Sets the property with the given key to the given value. /// An already existing value for the key is overwritten. virtual void setInt(const std::string& key, int value); /// Sets the property with the given key to the given value. /// An already existing value for the key is overwritten. virtual void setUInt(const std::string& key, unsigned int value); /// Sets the property with the given key to the given value. /// An already existing value for the key is overwritten. #if defined(POCO_HAVE_INT64) virtual void setInt64(const std::string& key, Int64 value); /// Sets the property with the given key to the given value. /// An already existing value for the key is overwritten. virtual void setUInt64(const std::string& key, UInt64 value); /// Sets the property with the given key to the given value. /// An already existing value for the key is overwritten. #endif // defined(POCO_HAVE_INT64) virtual void setDouble(const std::string& key, double value); /// Sets the property with the given key to the given value. /// An already existing value for the key is overwritten. virtual void setBool(const std::string& key, bool value); /// Sets the property with the given key to the given value. /// An already existing value for the key is overwritten. void keys(Keys& range) const; /// Returns in range the names of all keys at root level. void keys(const std::string& key, Keys& range) const; /// Returns in range the names of all subkeys under the given key. /// If an empty key is passed, all root level keys are returned. const AbstractConfiguration* createView(const std::string& prefix) const; /// Creates a non-mutable view (see ConfigurationView) into the configuration. AbstractConfiguration* createView(const std::string& prefix); /// Creates a view (see ConfigurationView) into the configuration. std::string expand(const std::string& value) const; /// Replaces all occurrences of ${} in value with the /// value of the . If does not exist, /// nothing is changed. /// /// If a circular property reference is detected, a /// CircularReferenceException will be thrown. void remove(const std::string& key); /// Removes the property with the given key. /// /// Does nothing if the key does not exist. void enableEvents(bool enable = true); /// Enables (or disables) events. bool eventsEnabled() const; /// Returns true iff events are enabled. protected: virtual bool getRaw(const std::string& key, std::string& value) const = 0; /// If the property with the given key exists, stores the property's value /// in value and returns true. Otherwise, returns false. /// /// Must be overridden by subclasses. virtual void setRaw(const std::string& key, const std::string& value) = 0; /// Sets the property with the given key to the given value. /// An already existing value for the key is overwritten. /// /// Must be overridden by subclasses. virtual void enumerate(const std::string& key, Keys& range) const = 0; /// Returns in range the names of all subkeys under the given key. /// If an empty key is passed, all root level keys are returned. virtual void removeRaw(const std::string& key); /// Removes the property with the given key. /// /// Does nothing if the key does not exist. /// /// Should be overridden by subclasses; the default /// implementation throws a Poco::NotImplementedException. static int parseInt(const std::string& value); static unsigned parseUInt(const std::string& value); #if defined(POCO_HAVE_INT64) static Int64 parseInt64(const std::string& value); static UInt64 parseUInt64(const std::string& value); #endif // defined(POCO_HAVE_INT64) static bool parseBool(const std::string& value); void setRawWithEvent(const std::string& key, std::string value); virtual ~AbstractConfiguration(); private: std::string internalExpand(const std::string& value) const; std::string uncheckedExpand(const std::string& value) const; AbstractConfiguration(const AbstractConfiguration&); AbstractConfiguration& operator = (const AbstractConfiguration&); mutable int _depth; bool _eventsEnabled; mutable Poco::Mutex _mutex; friend class LayeredConfiguration; friend class ConfigurationView; friend class ConfigurationMapper; }; } } // namespace Poco::Util #endif // Util_AbstractConfiguration_INCLUDED