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- //
- // FPEnvironment.h
- //
- // Library: Foundation
- // Package: Core
- // Module: FPEnvironment
- //
- // Definitions of class FPEnvironment.
- //
- // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
- // and Contributors.
- //
- // SPDX-License-Identifier: BSL-1.0
- //
- #ifndef Foundation_FPEnvironment_INCLUDED
- #define Foundation_FPEnvironment_INCLUDED
- #include "Poco/Foundation.h"
- #if defined(POCO_NO_FPENVIRONMENT)
- #include "Poco/FPEnvironment_DUMMY.h"
- #elif defined(__osf__)
- #include "Poco/FPEnvironment_DEC.h"
- #elif defined(sun) || defined(__sun)
- #include "Poco/FPEnvironment_SUN.h"
- #elif defined(__QNX__)
- #include "Poco/FPEnvironment_QNX.h"
- #elif defined(POCO_OS_FAMILY_UNIX)
- #include "Poco/FPEnvironment_C99.h"
- #elif defined(POCO_OS_FAMILY_WINDOWS)
- #include "Poco/FPEnvironment_WIN32.h"
- #else
- #include "Poco/FPEnvironment_DUMMY.h"
- #endif
- namespace Poco {
- class Foundation_API FPEnvironment: private FPEnvironmentImpl
- /// Instances of this class can be used to save
- /// and later restore the current floating
- /// point environment (consisting of rounding
- /// mode and floating-point flags).
- /// The class also provides various static
- /// methods to query certain properties
- /// of a floating-point number.
- {
- public:
- enum RoundingMode
- {
- FP_ROUND_DOWNWARD = FP_ROUND_DOWNWARD_IMPL,
- FP_ROUND_UPWARD = FP_ROUND_UPWARD_IMPL,
- FP_ROUND_TONEAREST = FP_ROUND_TONEAREST_IMPL,
- FP_ROUND_TOWARDZERO = FP_ROUND_TOWARDZERO_IMPL
- };
- enum Flag
- {
- FP_DIVIDE_BY_ZERO = FP_DIVIDE_BY_ZERO_IMPL,
- FP_INEXACT = FP_INEXACT_IMPL,
- FP_OVERFLOW = FP_OVERFLOW_IMPL,
- FP_UNDERFLOW = FP_UNDERFLOW_IMPL,
- FP_INVALID = FP_INVALID_IMPL
- };
- FPEnvironment();
- /// Standard constructor.
- /// Remembers the current environment.
- FPEnvironment(RoundingMode mode);
- /// Remembers the current environment and
- /// sets the given rounding mode.
- FPEnvironment(const FPEnvironment& env);
- /// Copy constructor.
- ~FPEnvironment();
- /// Restores the previous environment (unless
- /// keepCurrent() has been called previously)
- FPEnvironment& operator = (const FPEnvironment& env);
- /// Assignment operator
- void keepCurrent();
- /// Keep the current environment even after
- /// destroying the FPEnvironment object.
- static void clearFlags();
- /// Resets all flags.
- static bool isFlag(Flag flag);
- /// Returns true iff the given flag is set.
- static void setRoundingMode(RoundingMode mode);
- /// Sets the rounding mode.
- static RoundingMode getRoundingMode();
- /// Returns the current rounding mode.
- static bool isInfinite(float value);
- static bool isInfinite(double value);
- static bool isInfinite(long double value);
- /// Returns true iff the given number is infinite.
- static bool isNaN(float value);
- static bool isNaN(double value);
- static bool isNaN(long double value);
- /// Returns true iff the given number is NaN.
- static float copySign(float target, float source);
- static double copySign(double target, double source);
- static long double copySign(long double target, long double source);
- /// Copies the sign from source to target.
- };
- //
- // For convenience, we provide a shorter name for
- // the FPEnvironment class.
- //
- typedef FPEnvironment FPE;
- //
- // inline's
- //
- inline bool FPEnvironment::isFlag(Flag flag)
- {
- return isFlagImpl(FlagImpl(flag));
- }
- inline void FPEnvironment::setRoundingMode(RoundingMode mode)
- {
- setRoundingModeImpl(RoundingModeImpl(mode));
- }
- inline FPEnvironment::RoundingMode FPEnvironment::getRoundingMode()
- {
- return RoundingMode(getRoundingModeImpl());
- }
- inline bool FPEnvironment::isInfinite(float value)
- {
- return isInfiniteImpl(value);
- }
- inline bool FPEnvironment::isInfinite(double value)
- {
- return isInfiniteImpl(value);
- }
- inline bool FPEnvironment::isInfinite(long double value)
- {
- return isInfiniteImpl(value);
- }
- inline bool FPEnvironment::isNaN(float value)
- {
- return isNaNImpl(value);
- }
- inline bool FPEnvironment::isNaN(double value)
- {
- return isNaNImpl(value);
- }
- inline bool FPEnvironment::isNaN(long double value)
- {
- return isNaNImpl(value);
- }
- inline float FPEnvironment::copySign(float target, float source)
- {
- return copySignImpl(target, source);
- }
- inline double FPEnvironment::copySign(double target, double source)
- {
- return copySignImpl(target, source);
- }
- inline long double FPEnvironment::copySign(long double target, long double source)
- {
- return copySignImpl(target, source);
- }
- } // namespace Poco
- #endif // Foundation_FPEnvironment_INCLUDED
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