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- //
- // AbstractEvent.h
- //
- // Library: Foundation
- // Package: Events
- // Module: AbstractEvent
- //
- // Definition of the AbstractEvent class.
- //
- // Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH.
- // and Contributors.
- //
- // SPDX-License-Identifier: BSL-1.0
- //
- #ifndef Foundation_AbstractFoundation_INCLUDED
- #define Foundation_AbstractFoundation_INCLUDED
- #include "Poco/Foundation.h"
- #include "Poco/SingletonHolder.h"
- #include "Poco/SharedPtr.h"
- #include "Poco/ActiveResult.h"
- #include "Poco/ActiveMethod.h"
- #include "Poco/Mutex.h"
- namespace Poco {
- template <class TArgs, class TStrategy, class TDelegate, class TMutex = FastMutex>
- class AbstractEvent
- /// An AbstractEvent is the base class of all events.
- /// It works similar to the way C# handles notifications (aka events in C#).
- ///
- /// Events can be used to send information to a set of delegates
- /// which are registered with the event. The type of the data is specified with
- /// the template parameter TArgs. The TStrategy parameter must be a subclass
- /// of NotificationStrategy. The parameter TDelegate can either be a subclass of AbstractDelegate
- /// or of AbstractPriorityDelegate.
- ///
- /// Note that AbstractEvent should never be used directly. One ought to use
- /// one of its subclasses which set the TStrategy and TDelegate template parameters
- /// to fixed values. For most use-cases the BasicEvent template will be sufficient:
- ///
- /// #include "Poco/BasicEvent.h"
- /// #include "Poco/Delegate.h"
- ///
- /// Note that as of release 1.4.2, the behavior of BasicEvent equals that of FIFOEvent,
- /// so the FIFOEvent class is no longer necessary and provided for backwards compatibility
- /// only.
- ///
- /// BasicEvent works with a standard delegate. They allow one object to register
- /// one or more delegates with an event. In contrast, a PriorityDelegate comes with an attached priority value
- /// and allows one object to register for one priority value one or more delegates. Note that PriorityDelegates
- /// only work with PriorityEvents:
- ///
- /// #include "Poco/PriorityEvent.h"
- /// #include "Poco/PriorityDelegate.h"
- ///
- /// Use events by adding them as public members to the object which is throwing notifications:
- ///
- /// class MyData
- /// {
- /// public:
- /// Poco::BasicEvent<int> dataChanged;
- ///
- /// MyData();
- /// ...
- /// void setData(int i);
- /// ...
- /// private:
- /// int _data;
- /// };
- ///
- /// Firing the event is done either by calling the event's notify() or notifyAsync() method:
- ///
- /// void MyData::setData(int i)
- /// {
- /// this->_data = i;
- /// dataChanged.notify(this, this->_data);
- /// }
- ///
- /// Alternatively, instead of notify(), operator () can be used.
- ///
- /// void MyData::setData(int i)
- /// {
- /// this->_data = i;
- /// dataChanged(this, this->_data);
- /// }
- ///
- /// Note that operator (), notify() and notifyAsync() do not catch exceptions, i.e. in case a
- /// delegate throws an exception, notifying is immediately aborted and the exception is propagated
- /// back to the caller.
- ///
- /// Delegates can register methods at the event. In the case of a BasicEvent
- /// the Delegate template is used, in case of an PriorityEvent a PriorityDelegate is used.
- /// Mixing of delegates, e.g. using a PriorityDelegate with a BasicEvent is not allowed and
- /// can lead to compile-time and/or run-time errors. The standalone delegate() functions
- /// can be used to construct Delegate objects.
- ///
- /// Events require the observers to have one of the following method signatures:
- ///
- /// void onEvent(const void* pSender, TArgs& args);
- /// void onEvent(TArgs& args);
- /// static void onEvent(const void* pSender, TArgs& args);
- /// static void onEvent(void* pSender, TArgs& args);
- /// static void onEvent(TArgs& args);
- ///
- /// For performance reasons arguments are always sent by reference. This also allows observers
- /// to modify the event argument. To prevent that, use <[const TArg]> as template
- /// parameter. A non-conformant method signature leads to compile errors.
- ///
- /// Assuming that the observer meets the method signature requirement, it can register
- /// this method with the += operator:
- ///
- /// class MyController
- /// {
- /// protected:
- /// MyData _data;
- ///
- /// void onDataChanged(void* pSender, int& data);
- /// ...
- /// };
- ///
- /// MyController::MyController()
- /// {
- /// _data.dataChanged += delegate(this, &MyController::onDataChanged);
- /// }
- ///
- /// In some cases it might be desirable to work with automatically expiring registrations. Simply add
- /// to delegate as 3rd parameter a expireValue (in milliseconds):
- ///
- /// _data.dataChanged += delegate(this, &MyController::onDataChanged, 1000);
- ///
- /// This will add a delegate to the event which will automatically be removed in 1000 millisecs.
- ///
- /// Unregistering happens via the -= operator. Forgetting to unregister a method will lead to
- /// segmentation faults later, when one tries to send a notify to a no longer existing object.
- ///
- /// MyController::~MyController()
- /// {
- /// _data.dataChanged -= delegate(this, &MyController::onDataChanged);
- /// }
- ///
- /// Working with PriorityDelegate's as similar to working with BasicEvent.
- /// Instead of delegate(), the priorityDelegate() function must be used
- /// to create the PriorityDelegate.
- {
- public:
- typedef TDelegate* DelegateHandle;
- typedef TArgs Args;
- AbstractEvent():
- _executeAsync(this, &AbstractEvent::executeAsyncImpl),
- _enabled(true)
- {
- }
- AbstractEvent(const TStrategy& strat):
- _executeAsync(this, &AbstractEvent::executeAsyncImpl),
- _strategy(strat),
- _enabled(true)
- {
- }
- virtual ~AbstractEvent()
- {
- }
- void operator += (const TDelegate& aDelegate)
- /// Adds a delegate to the event.
- ///
- /// Exact behavior is determined by the TStrategy.
- {
- typename TMutex::ScopedLock lock(_mutex);
- _strategy.add(aDelegate);
- }
- void operator -= (const TDelegate& aDelegate)
- /// Removes a delegate from the event.
- ///
- /// If the delegate is not found, this function does nothing.
- {
- typename TMutex::ScopedLock lock(_mutex);
- _strategy.remove(aDelegate);
- }
- DelegateHandle add(const TDelegate& aDelegate)
- /// Adds a delegate to the event.
- ///
- /// Exact behavior is determined by the TStrategy.
- ///
- /// Returns a DelegateHandle which can be used in call to
- /// remove() to remove the delegate.
- {
- typename TMutex::ScopedLock lock(_mutex);
- return _strategy.add(aDelegate);
- }
- void remove(DelegateHandle delegateHandle)
- /// Removes a delegate from the event using a DelegateHandle
- /// returned by add().
- ///
- /// If the delegate is not found, this function does nothing.
- {
- typename TMutex::ScopedLock lock(_mutex);
- _strategy.remove(delegateHandle);
- }
- void operator () (const void* pSender, TArgs& args)
- /// Shortcut for notify(pSender, args);
- {
- notify(pSender, args);
- }
- void operator () (TArgs& args)
- /// Shortcut for notify(args).
- {
- notify(0, args);
- }
- void notify(const void* pSender, TArgs& args)
- /// Sends a notification to all registered delegates. The order is
- /// determined by the TStrategy. This method is blocking. While executing,
- /// the list of delegates may be modified. These changes don't
- /// influence the current active notifications but are activated with
- /// the next notify. If a delegate is removed during a notify(), the
- /// delegate will no longer be invoked (unless it has already been
- /// invoked prior to removal). If one of the delegates throws an exception,
- /// the notify method is immediately aborted and the exception is propagated
- /// to the caller.
- {
- Poco::ScopedLockWithUnlock<TMutex> lock(_mutex);
- if (!_enabled) return;
- // thread-safeness:
- // copy should be faster and safer than blocking until
- // execution ends
- TStrategy strategy(_strategy);
- lock.unlock();
- strategy.notify(pSender, args);
- }
- bool hasDelegates() const {
- return !empty();
- }
- ActiveResult<TArgs> notifyAsync(const void* pSender, const TArgs& args)
- /// Sends a notification to all registered delegates. The order is
- /// determined by the TStrategy. This method is not blocking and will
- /// immediately return. The delegates are invoked in a seperate thread.
- /// Call activeResult.wait() to wait until the notification has ended.
- /// While executing, other objects can change the delegate list. These changes don't
- /// influence the current active notifications but are activated with
- /// the next notify. If a delegate is removed during a notify(), the
- /// delegate will no longer be invoked (unless it has already been
- /// invoked prior to removal). If one of the delegates throws an exception,
- /// the execution is aborted and the exception is propagated to the caller.
- {
- NotifyAsyncParams params(pSender, args);
- {
- typename TMutex::ScopedLock lock(_mutex);
- // thread-safeness:
- // copy should be faster and safer than blocking until
- // execution ends
- // make a copy of the strategy here to guarantee that
- // between notifyAsync and the execution of the method no changes can occur
- params.ptrStrat = SharedPtr<TStrategy>(new TStrategy(_strategy));
- params.enabled = _enabled;
- }
- ActiveResult<TArgs> result = _executeAsync(params);
- return result;
- }
- void enable()
- /// Enables the event.
- {
- typename TMutex::ScopedLock lock(_mutex);
- _enabled = true;
- }
- void disable()
- /// Disables the event. notify and notifyAsnyc will be ignored,
- /// but adding/removing delegates is still allowed.
- {
- typename TMutex::ScopedLock lock(_mutex);
- _enabled = false;
- }
- bool isEnabled() const
- {
- typename TMutex::ScopedLock lock(_mutex);
- return _enabled;
- }
- void clear()
- /// Removes all delegates.
- {
- typename TMutex::ScopedLock lock(_mutex);
- _strategy.clear();
- }
- bool empty() const
- /// Checks if any delegates are registered at the delegate.
- {
- typename TMutex::ScopedLock lock(_mutex);
- return _strategy.empty();
- }
- protected:
- struct NotifyAsyncParams
- {
- SharedPtr<TStrategy> ptrStrat;
- const void* pSender;
- TArgs args;
- bool enabled;
- NotifyAsyncParams(const void* pSend, const TArgs& a):ptrStrat(), pSender(pSend), args(a), enabled(true)
- /// Default constructor reduces the need for TArgs to have an empty constructor, only copy constructor is needed.
- {
- }
- };
- ActiveMethod<TArgs, NotifyAsyncParams, AbstractEvent> _executeAsync;
- TArgs executeAsyncImpl(const NotifyAsyncParams& par)
- {
- if (!par.enabled)
- {
- return par.args;
- }
- NotifyAsyncParams params = par;
- TArgs retArgs(params.args);
- params.ptrStrat->notify(params.pSender, retArgs);
- return retArgs;
- }
- TStrategy _strategy; /// The strategy used to notify observers.
- bool _enabled; /// Stores if an event is enabled. Notfies on disabled events have no effect
- /// but it is possible to change the observers.
- mutable TMutex _mutex;
- private:
- AbstractEvent(const AbstractEvent& other);
- AbstractEvent& operator = (const AbstractEvent& other);
- };
- template <class TStrategy, class TDelegate, class TMutex>
- class AbstractEvent<void, TStrategy, TDelegate, TMutex>
- {
- public:
- typedef TDelegate* DelegateHandle;
- AbstractEvent():
- _executeAsync(this, &AbstractEvent::executeAsyncImpl),
- _enabled(true)
- {
- }
- AbstractEvent(const TStrategy& strat):
- _executeAsync(this, &AbstractEvent::executeAsyncImpl),
- _strategy(strat),
- _enabled(true)
- {
- }
- virtual ~AbstractEvent()
- {
- }
- void operator += (const TDelegate& aDelegate)
- /// Adds a delegate to the event.
- ///
- /// Exact behavior is determined by the TStrategy.
- {
- typename TMutex::ScopedLock lock(_mutex);
- _strategy.add(aDelegate);
- }
- void operator -= (const TDelegate& aDelegate)
- /// Removes a delegate from the event.
- ///
- /// If the delegate is not found, this function does nothing.
- {
- typename TMutex::ScopedLock lock(_mutex);
- _strategy.remove(aDelegate);
- }
- DelegateHandle add(const TDelegate& aDelegate)
- /// Adds a delegate to the event.
- ///
- /// Exact behavior is determined by the TStrategy.
- ///
- /// Returns a DelegateHandle which can be used in call to
- /// remove() to remove the delegate.
- {
- typename TMutex::ScopedLock lock(_mutex);
- return _strategy.add(aDelegate);
- }
- void remove(DelegateHandle delegateHandle)
- /// Removes a delegate from the event using a DelegateHandle
- /// returned by add().
- ///
- /// If the delegate is not found, this function does nothing.
- {
- typename TMutex::ScopedLock lock(_mutex);
- _strategy.remove(delegateHandle);
- }
- void operator () (const void* pSender)
- /// Shortcut for notify(pSender, args);
- {
- notify(pSender);
- }
- void operator () ()
- /// Shortcut for notify(args).
- {
- notify(0);
- }
- void notify(const void* pSender)
- /// Sends a notification to all registered delegates. The order is
- /// determined by the TStrategy. This method is blocking. While executing,
- /// the list of delegates may be modified. These changes don't
- /// influence the current active notifications but are activated with
- /// the next notify. If a delegate is removed during a notify(), the
- /// delegate will no longer be invoked (unless it has already been
- /// invoked prior to removal). If one of the delegates throws an exception,
- /// the notify method is immediately aborted and the exception is propagated
- /// to the caller.
- {
- Poco::ScopedLockWithUnlock<TMutex> lock(_mutex);
- if (!_enabled) return;
- // thread-safeness:
- // copy should be faster and safer than blocking until
- // execution ends
- TStrategy strategy(_strategy);
- lock.unlock();
- strategy.notify(pSender);
- }
- ActiveResult<void> notifyAsync(const void* pSender)
- /// Sends a notification to all registered delegates. The order is
- /// determined by the TStrategy. This method is not blocking and will
- /// immediately return. The delegates are invoked in a seperate thread.
- /// Call activeResult.wait() to wait until the notification has ended.
- /// While executing, other objects can change the delegate list. These changes don't
- /// influence the current active notifications but are activated with
- /// the next notify. If a delegate is removed during a notify(), the
- /// delegate will no longer be invoked (unless it has already been
- /// invoked prior to removal). If one of the delegates throws an exception,
- /// the execution is aborted and the exception is propagated to the caller.
- {
- NotifyAsyncParams params(pSender);
- {
- typename TMutex::ScopedLock lock(_mutex);
- // thread-safeness:
- // copy should be faster and safer than blocking until
- // execution ends
- // make a copy of the strategy here to guarantee that
- // between notifyAsync and the execution of the method no changes can occur
- params.ptrStrat = SharedPtr<TStrategy>(new TStrategy(_strategy));
- params.enabled = _enabled;
- }
- ActiveResult<void> result = _executeAsync(params);
- return result;
- }
- void enable()
- /// Enables the event.
- {
- typename TMutex::ScopedLock lock(_mutex);
- _enabled = true;
- }
- void disable()
- /// Disables the event. notify and notifyAsnyc will be ignored,
- /// but adding/removing delegates is still allowed.
- {
- typename TMutex::ScopedLock lock(_mutex);
- _enabled = false;
- }
- bool isEnabled() const
- {
- typename TMutex::ScopedLock lock(_mutex);
- return _enabled;
- }
- void clear()
- /// Removes all delegates.
- {
- typename TMutex::ScopedLock lock(_mutex);
- _strategy.clear();
- }
- bool empty() const
- /// Checks if any delegates are registered at the delegate.
- {
- typename TMutex::ScopedLock lock(_mutex);
- return _strategy.empty();
- }
- protected:
- struct NotifyAsyncParams
- {
- SharedPtr<TStrategy> ptrStrat;
- const void* pSender;
- bool enabled;
- NotifyAsyncParams(const void* pSend):ptrStrat(), pSender(pSend), enabled(true)
- /// Default constructor reduces the need for TArgs to have an empty constructor, only copy constructor is needed.
- {
- }
- };
- ActiveMethod<void, NotifyAsyncParams, AbstractEvent> _executeAsync;
- void executeAsyncImpl(const NotifyAsyncParams& par)
- {
- if (!par.enabled)
- {
- return;
- }
- NotifyAsyncParams params = par;
- params.ptrStrat->notify(params.pSender);
- return;
- }
- TStrategy _strategy; /// The strategy used to notify observers.
- bool _enabled; /// Stores if an event is enabled. Notfies on disabled events have no effect
- /// but it is possible to change the observers.
- mutable TMutex _mutex;
- private:
- AbstractEvent(const AbstractEvent& other);
- AbstractEvent& operator = (const AbstractEvent& other);
- };
- } // namespace Poco
- #endif // Foundation_AbstractFoundation_INCLUDED
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