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- //
- // ActiveDispatcher.h
- //
- // Library: Foundation
- // Package: Threading
- // Module: ActiveObjects
- //
- // Definition of the ActiveDispatcher class.
- //
- // Copyright (c) 2006-2007, Applied Informatics Software Engineering GmbH.
- // and Contributors.
- //
- // SPDX-License-Identifier: BSL-1.0
- //
- #ifndef Foundation_ActiveDispatcher_INCLUDED
- #define Foundation_ActiveDispatcher_INCLUDED
- #include "Poco/Foundation.h"
- #include "Poco/Runnable.h"
- #include "Poco/Thread.h"
- #include "Poco/ActiveStarter.h"
- #include "Poco/ActiveRunnable.h"
- #include "Poco/NotificationQueue.h"
- namespace Poco {
- class Foundation_API ActiveDispatcher: protected Runnable
- /// This class is used to implement an active object
- /// with strictly serialized method execution.
- ///
- /// An active object, which is an ordinary object
- /// containing ActiveMethod members, executes all
- /// active methods in their own thread.
- /// This behavior does not fit the "classic"
- /// definition of an active object, which serializes
- /// the execution of active methods (in other words,
- /// only one active method can be running at any given
- /// time).
- ///
- /// Using this class as a base class, the serializing
- /// behavior for active objects can be implemented.
- ///
- /// The following example shows how this is done:
- ///
- /// class ActiveObject: public ActiveDispatcher
- /// {
- /// public:
- /// ActiveObject():
- /// exampleActiveMethod(this, &ActiveObject::exampleActiveMethodImpl)
- /// {
- /// }
- ///
- /// ActiveMethod<std::string, std::string, ActiveObject, ActiveStarter<ActiveDispatcher> > exampleActiveMethod;
- ///
- /// protected:
- /// std::string exampleActiveMethodImpl(const std::string& arg)
- /// {
- /// ...
- /// }
- /// };
- ///
- /// The only things different from the example in
- /// ActiveMethod is that the ActiveObject in this case
- /// inherits from ActiveDispatcher, and that the ActiveMethod
- /// template for exampleActiveMethod has an additional parameter,
- /// specifying the specialized ActiveStarter for ActiveDispatcher.
- {
- public:
- ActiveDispatcher();
- /// Creates the ActiveDispatcher.
- ActiveDispatcher(Thread::Priority prio);
- /// Creates the ActiveDispatcher and sets
- /// the priority of its thread.
- virtual ~ActiveDispatcher();
- /// Destroys the ActiveDispatcher.
- void start(ActiveRunnableBase::Ptr pRunnable);
- /// Adds the Runnable to the dispatch queue.
- void cancel();
- /// Cancels all queued methods.
-
- protected:
- void run();
- void stop();
- private:
- Thread _thread;
- NotificationQueue _queue;
- };
- template <>
- class ActiveStarter<ActiveDispatcher>
- /// A specialization of ActiveStarter
- /// for ActiveDispatcher.
- {
- public:
- static void start(ActiveDispatcher* pOwner, ActiveRunnableBase::Ptr pRunnable)
- {
- pOwner->start(pRunnable);
- }
- };
- } // namespace Poco
- #endif // Foundation_ActiveDispatcher_INCLUDED
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