* @link http://www.yiiframework.com/ * @copyright 2008-2013 Yii Software LLC * @license http://www.yiiframework.com/license/ */ /** * CComponent is the base class for all components. * * CComponent implements the protocol of defining, using properties and events. * * A property is defined by a getter method, and/or a setter method. * Properties can be accessed in the way like accessing normal object members. * Reading or writing a property will cause the invocation of the corresponding * getter or setter method, e.g *
 * $a=$component->text;     // equivalent to $a=$component->getText();
 * $component->text='abc';  // equivalent to $component->setText('abc');
 * 
* The signatures of getter and setter methods are as follows, *
 * // getter, defines a readable property 'text'
 * public function getText() { ... }
 * // setter, defines a writable property 'text' with $value to be set to the property
 * public function setText($value) { ... }
 * 
* * An event is defined by the presence of a method whose name starts with 'on'. * The event name is the method name. When an event is raised, functions * (called event handlers) attached to the event will be invoked automatically. * * An event can be raised by calling {@link raiseEvent} method, upon which * the attached event handlers will be invoked automatically in the order they * are attached to the event. Event handlers must have the following signature, *
 * function eventHandler($event) { ... }
 * 
* where $event includes parameters associated with the event. * * To attach an event handler to an event, see {@link attachEventHandler}. * You can also use the following syntax: *
 * $component->onClick=$callback;    // or $component->onClick->add($callback);
 * 
* where $callback refers to a valid PHP callback. Below we show some callback examples: *
 * 'handleOnClick'                   // handleOnClick() is a global function
 * array($object,'handleOnClick')    // using $object->handleOnClick()
 * array('Page','handleOnClick')     // using Page::handleOnClick()
 * 
* * To raise an event, use {@link raiseEvent}. The on-method defining an event is * commonly written like the following: *
 * public function onClick($event)
 * {
 *     $this->raiseEvent('onClick',$event);
 * }
 * 
* where $event is an instance of {@link CEvent} or its child class. * One can then raise the event by calling the on-method instead of {@link raiseEvent} directly. * * Both property names and event names are case-insensitive. * * CComponent supports behaviors. A behavior is an * instance of {@link IBehavior} which is attached to a component. The methods of * the behavior can be invoked as if they belong to the component. Multiple behaviors * can be attached to the same component. * * To attach a behavior to a component, call {@link attachBehavior}; and to detach the behavior * from the component, call {@link detachBehavior}. * * A behavior can be temporarily enabled or disabled by calling {@link enableBehavior} * or {@link disableBehavior}, respectively. When disabled, the behavior methods cannot * be invoked via the component. * * Starting from version 1.1.0, a behavior's properties (either its public member variables or * its properties defined via getters and/or setters) can be accessed through the component it * is attached to. * * @author Qiang Xue * @package system.base * @since 1.0 */ class CComponent { private $_e; private $_m; /** * Returns a property value, an event handler list or a behavior based on its name. * Do not call this method. This is a PHP magic method that we override * to allow using the following syntax to read a property or obtain event handlers: *
	 * $value=$component->propertyName;
	 * $handlers=$component->eventName;
	 * 
* @param string $name the property name or event name * @return mixed the property value, event handlers attached to the event, or the named behavior * @throws CException if the property or event is not defined * @see __set */ public function __get($name) { $getter='get'.$name; if(method_exists($this,$getter)) return $this->$getter(); elseif(strncasecmp($name,'on',2)===0 && method_exists($this,$name)) { // duplicating getEventHandlers() here for performance $name=strtolower($name); if(!isset($this->_e[$name])) $this->_e[$name]=new CList; return $this->_e[$name]; } elseif(isset($this->_m[$name])) return $this->_m[$name]; elseif(is_array($this->_m)) { foreach($this->_m as $object) { if($object->getEnabled() && (property_exists($object,$name) || $object->canGetProperty($name))) return $object->$name; } } throw new CException(Yii::t('yii','Property "{class}.{property}" is not defined.', array('{class}'=>get_class($this), '{property}'=>$name))); } /** * Sets value of a component property. * Do not call this method. This is a PHP magic method that we override * to allow using the following syntax to set a property or attach an event handler *
	 * $this->propertyName=$value;
	 * $this->eventName=$callback;
	 * 
* @param string $name the property name or the event name * @param mixed $value the property value or callback * @return mixed * @throws CException if the property/event is not defined or the property is read only. * @see __get */ public function __set($name,$value) { $setter='set'.$name; if(method_exists($this,$setter)) return $this->$setter($value); elseif(strncasecmp($name,'on',2)===0 && method_exists($this,$name)) { // duplicating getEventHandlers() here for performance $name=strtolower($name); if(!isset($this->_e[$name])) $this->_e[$name]=new CList; return $this->_e[$name]->add($value); } elseif(is_array($this->_m)) { foreach($this->_m as $object) { if($object->getEnabled() && (property_exists($object,$name) || $object->canSetProperty($name))) return $object->$name=$value; } } if(method_exists($this,'get'.$name)) throw new CException(Yii::t('yii','Property "{class}.{property}" is read only.', array('{class}'=>get_class($this), '{property}'=>$name))); else throw new CException(Yii::t('yii','Property "{class}.{property}" is not defined.', array('{class}'=>get_class($this), '{property}'=>$name))); } /** * Checks if a property value is null. * Do not call this method. This is a PHP magic method that we override * to allow using isset() to detect if a component property is set or not. * @param string $name the property name or the event name * @return boolean */ public function __isset($name) { $getter='get'.$name; if(method_exists($this,$getter)) return $this->$getter()!==null; elseif(strncasecmp($name,'on',2)===0 && method_exists($this,$name)) { $name=strtolower($name); return isset($this->_e[$name]) && $this->_e[$name]->getCount(); } elseif(is_array($this->_m)) { if(isset($this->_m[$name])) return true; foreach($this->_m as $object) { if($object->getEnabled() && (property_exists($object,$name) || $object->canGetProperty($name))) return $object->$name!==null; } } return false; } /** * Sets a component property to be null. * Do not call this method. This is a PHP magic method that we override * to allow using unset() to set a component property to be null. * @param string $name the property name or the event name * @throws CException if the property is read only. * @return mixed */ public function __unset($name) { $setter='set'.$name; if(method_exists($this,$setter)) $this->$setter(null); elseif(strncasecmp($name,'on',2)===0 && method_exists($this,$name)) unset($this->_e[strtolower($name)]); elseif(is_array($this->_m)) { if(isset($this->_m[$name])) $this->detachBehavior($name); else { foreach($this->_m as $object) { if($object->getEnabled()) { if(property_exists($object,$name)) return $object->$name=null; elseif($object->canSetProperty($name)) return $object->$setter(null); } } } } elseif(method_exists($this,'get'.$name)) throw new CException(Yii::t('yii','Property "{class}.{property}" is read only.', array('{class}'=>get_class($this), '{property}'=>$name))); } /** * Calls the named method which is not a class method. * Do not call this method. This is a PHP magic method that we override * to implement the behavior feature. * @param string $name the method name * @param array $parameters method parameters * @throws CException if current class and its behaviors do not have a method or closure with the given name * @return mixed the method return value */ public function __call($name,$parameters) { if($this->_m!==null) { foreach($this->_m as $object) { if($object->getEnabled() && method_exists($object,$name)) return call_user_func_array(array($object,$name),$parameters); } } if(class_exists('Closure', false) && ($this->canGetProperty($name) || property_exists($this, $name)) && $this->$name instanceof Closure) return call_user_func_array($this->$name, $parameters); throw new CException(Yii::t('yii','{class} and its behaviors do not have a method or closure named "{name}".', array('{class}'=>get_class($this), '{name}'=>$name))); } /** * Returns the named behavior object. * The name 'asa' stands for 'as a'. * @param string $behavior the behavior name * @return IBehavior the behavior object, or null if the behavior does not exist */ public function asa($behavior) { return isset($this->_m[$behavior]) ? $this->_m[$behavior] : null; } /** * Attaches a list of behaviors to the component. * Each behavior is indexed by its name and should be an instance of * {@link IBehavior}, a string specifying the behavior class, or an * array of the following structure: *
	 * array(
	 *     'class'=>'path.to.BehaviorClass',
	 *     'property1'=>'value1',
	 *     'property2'=>'value2',
	 * )
	 * 
* @param array $behaviors list of behaviors to be attached to the component */ public function attachBehaviors($behaviors) { foreach($behaviors as $name=>$behavior) $this->attachBehavior($name,$behavior); } /** * Detaches all behaviors from the component. */ public function detachBehaviors() { if($this->_m!==null) { foreach($this->_m as $name=>$behavior) $this->detachBehavior($name); $this->_m=null; } } /** * Attaches a behavior to this component. * This method will create the behavior object based on the given * configuration. After that, the behavior object will be initialized * by calling its {@link IBehavior::attach} method. * @param string $name the behavior's name. It should uniquely identify this behavior. * @param mixed $behavior the behavior configuration. This is passed as the first * parameter to {@link YiiBase::createComponent} to create the behavior object. * You can also pass an already created behavior instance (the new behavior will replace an already created * behavior with the same name, if it exists). * @return IBehavior the behavior object */ public function attachBehavior($name,$behavior) { if(!($behavior instanceof IBehavior)) $behavior=Yii::createComponent($behavior); $behavior->setEnabled(true); $behavior->attach($this); return $this->_m[$name]=$behavior; } /** * Detaches a behavior from the component. * The behavior's {@link IBehavior::detach} method will be invoked. * @param string $name the behavior's name. It uniquely identifies the behavior. * @return IBehavior the detached behavior. Null if the behavior does not exist. */ public function detachBehavior($name) { if(isset($this->_m[$name])) { $this->_m[$name]->detach($this); $behavior=$this->_m[$name]; unset($this->_m[$name]); return $behavior; } } /** * Enables all behaviors attached to this component. */ public function enableBehaviors() { if($this->_m!==null) { foreach($this->_m as $behavior) $behavior->setEnabled(true); } } /** * Disables all behaviors attached to this component. */ public function disableBehaviors() { if($this->_m!==null) { foreach($this->_m as $behavior) $behavior->setEnabled(false); } } /** * Enables an attached behavior. * A behavior is only effective when it is enabled. * A behavior is enabled when first attached. * @param string $name the behavior's name. It uniquely identifies the behavior. */ public function enableBehavior($name) { if(isset($this->_m[$name])) $this->_m[$name]->setEnabled(true); } /** * Disables an attached behavior. * A behavior is only effective when it is enabled. * @param string $name the behavior's name. It uniquely identifies the behavior. */ public function disableBehavior($name) { if(isset($this->_m[$name])) $this->_m[$name]->setEnabled(false); } /** * Determines whether a property is defined. * A property is defined if there is a getter or setter method * defined in the class. Note, property names are case-insensitive. * @param string $name the property name * @return boolean whether the property is defined * @see canGetProperty * @see canSetProperty */ public function hasProperty($name) { return method_exists($this,'get'.$name) || method_exists($this,'set'.$name); } /** * Determines whether a property can be read. * A property can be read if the class has a getter method * for the property name. Note, property name is case-insensitive. * @param string $name the property name * @return boolean whether the property can be read * @see canSetProperty */ public function canGetProperty($name) { return method_exists($this,'get'.$name); } /** * Determines whether a property can be set. * A property can be written if the class has a setter method * for the property name. Note, property name is case-insensitive. * @param string $name the property name * @return boolean whether the property can be written * @see canGetProperty */ public function canSetProperty($name) { return method_exists($this,'set'.$name); } /** * Determines whether an event is defined. * An event is defined if the class has a method named like 'onXXX'. * Note, event name is case-insensitive. * @param string $name the event name * @return boolean whether an event is defined */ public function hasEvent($name) { return !strncasecmp($name,'on',2) && method_exists($this,$name); } /** * Checks whether the named event has attached handlers. * @param string $name the event name * @return boolean whether an event has been attached one or several handlers */ public function hasEventHandler($name) { $name=strtolower($name); return isset($this->_e[$name]) && $this->_e[$name]->getCount()>0; } /** * Returns the list of attached event handlers for an event. * @param string $name the event name * @return CList list of attached event handlers for the event * @throws CException if the event is not defined */ public function getEventHandlers($name) { if($this->hasEvent($name)) { $name=strtolower($name); if(!isset($this->_e[$name])) $this->_e[$name]=new CList; return $this->_e[$name]; } else throw new CException(Yii::t('yii','Event "{class}.{event}" is not defined.', array('{class}'=>get_class($this), '{event}'=>$name))); } /** * Attaches an event handler to an event. * * An event handler must be a valid PHP callback, i.e., a string referring to * a global function name, or an array containing two elements with * the first element being an object and the second element a method name * of the object. * * An event handler must be defined with the following signature, *
	 * function handlerName($event) {}
	 * 
* where $event includes parameters associated with the event. * * This is a convenient method of attaching a handler to an event. * It is equivalent to the following code: *
	 * $component->getEventHandlers($eventName)->add($eventHandler);
	 * 
* * Using {@link getEventHandlers}, one can also specify the execution order * of multiple handlers attaching to the same event. For example: *
	 * $component->getEventHandlers($eventName)->insertAt(0,$eventHandler);
	 * 
* makes the handler to be invoked first. * * @param string $name the event name * @param callback $handler the event handler * @throws CException if the event is not defined * @see detachEventHandler */ public function attachEventHandler($name,$handler) { $this->getEventHandlers($name)->add($handler); } /** * Detaches an existing event handler. * This method is the opposite of {@link attachEventHandler}. * @param string $name event name * @param callback $handler the event handler to be removed * @return boolean if the detachment process is successful * @see attachEventHandler */ public function detachEventHandler($name,$handler) { if($this->hasEventHandler($name)) return $this->getEventHandlers($name)->remove($handler)!==false; else return false; } /** * Raises an event. * This method represents the happening of an event. It invokes * all attached handlers for the event. * @param string $name the event name * @param CEvent $event the event parameter * @throws CException if the event is undefined or an event handler is invalid. */ public function raiseEvent($name,$event) { $name=strtolower($name); if(isset($this->_e[$name])) { foreach($this->_e[$name] as $handler) { if(is_string($handler)) call_user_func($handler,$event); elseif(is_callable($handler,true)) { if(is_array($handler)) { // an array: 0 - object, 1 - method name list($object,$method)=$handler; if(is_string($object)) // static method call call_user_func($handler,$event); elseif(method_exists($object,$method)) $object->$method($event); else throw new CException(Yii::t('yii','Event "{class}.{event}" is attached with an invalid handler "{handler}".', array('{class}'=>get_class($this), '{event}'=>$name, '{handler}'=>$handler[1]))); } else // PHP 5.3: anonymous function call_user_func($handler,$event); } else throw new CException(Yii::t('yii','Event "{class}.{event}" is attached with an invalid handler "{handler}".', array('{class}'=>get_class($this), '{event}'=>$name, '{handler}'=>gettype($handler)))); // stop further handling if param.handled is set true if(($event instanceof CEvent) && $event->handled) return; } } elseif(YII_DEBUG && !$this->hasEvent($name)) throw new CException(Yii::t('yii','Event "{class}.{event}" is not defined.', array('{class}'=>get_class($this), '{event}'=>$name))); } /** * Evaluates a PHP expression or callback under the context of this component. * * Valid PHP callback can be class method name in the form of * array(ClassName/Object, MethodName), or anonymous function (only available in PHP 5.3.0 or above). * * If a PHP callback is used, the corresponding function/method signature should be *
	 * function foo($param1, $param2, ..., $component) { ... }
	 * 
* where the array elements in the second parameter to this method will be passed * to the callback as $param1, $param2, ...; and the last parameter will be the component itself. * * If a PHP expression is used, the second parameter will be "extracted" into PHP variables * that can be directly accessed in the expression. See {@link http://us.php.net/manual/en/function.extract.php PHP extract} * for more details. In the expression, the component object can be accessed using $this. * * A PHP expression can be any PHP code that has a value. To learn more about what an expression is, * please refer to the {@link http://www.php.net/manual/en/language.expressions.php php manual}. * * @param mixed $_expression_ a PHP expression or PHP callback to be evaluated. * @param array $_data_ additional parameters to be passed to the above expression/callback. * @return mixed the expression result * @since 1.1.0 */ public function evaluateExpression($_expression_,$_data_=array()) { if(is_string($_expression_)) { extract($_data_); return eval('return '.$_expression_.';'); } else { $_data_[]=$this; return call_user_func_array($_expression_, $_data_); } } } /** * CEvent is the base class for all event classes. * * It encapsulates the parameters associated with an event. * The {@link sender} property describes who raises the event. * And the {@link handled} property indicates if the event is handled. * If an event handler sets {@link handled} to true, those handlers * that are not invoked yet will not be invoked anymore. * * @author Qiang Xue * @package system.base * @since 1.0 */ class CEvent extends CComponent { /** * @var object the sender of this event */ public $sender; /** * @var boolean whether the event is handled. Defaults to false. * When a handler sets this true, the rest of the uninvoked event handlers will not be invoked anymore. */ public $handled=false; /** * @var mixed additional event parameters. * @since 1.1.7 */ public $params; /** * Constructor. * @param mixed $sender sender of the event * @param mixed $params additional parameters for the event */ public function __construct($sender=null,$params=null) { $this->sender=$sender; $this->params=$params; } } /** * CEnumerable is the base class for all enumerable types. * * To define an enumerable type, extend CEnumberable and define string constants. * Each constant represents an enumerable value. * The constant name must be the same as the constant value. * For example, *
 * class TextAlign extends CEnumerable
 * {
 *     const Left='Left';
 *     const Right='Right';
 * }
 * 
* Then, one can use the enumerable values such as TextAlign::Left and * TextAlign::Right. * * @author Qiang Xue * @package system.base * @since 1.0 */ class CEnumerable { }